Gaming is more than just big business -- it has a reach, importance and influence that belies its once niche status. Gaming has overtaken the film and music industries combined in terms of revenue, and has become an entertainment juggernaut -- a true cross-industry moneymaker. Gaming has also been acknowledged not just as a global cultural phenomenon but also as a major of engagement platform. After all, savvy politicians are making their way into the world of Among Us players streaming on Twitch, or hosting potential voters on their island in Animal Crossing.
2020 will be a year of new technologies and global challenges that demand innovative solutions. The introduction of 5G and the maturation of edge computing will mean significant changes to the way the world sends and receives data. While they could unlock vital new avenues for content delivery, automation, and intelligence, their implementation needs careful thought to ensure internal systems are capable of handling the increased demand that these technologies enable. More data traveling through a complex web of interconnected devices and infrastructure means increased energy use by data centers, which usually means more carbon dioxide being released into the atmosphere. Expect data’s hidden carbon footprint to be atop the environmental agenda.
Closing out the days of 2017, I asked some of my colleagues for their predictions heading into 2018 - where is technology going? Which current trends will continue toward the mainstream, and which will fizzle out as unsustainable? Are some buzz terms, such as edge computing, figuring into the future, or are they mere building blocks to bigger and better things?
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