This blog post is “best of” covering our biggest news and most popular content from the last twelve months. It’s been a tumultuous year, to say the least, but we have continued innovating and supporting our customers in all their content delivery goals the best we can. What follows is some highlights of our year, and a summary of the useful talks and research reports we’ve been part of.
There are a lot of ways to look at “cloud gaming” because much of gaming today doesn’t happen without an assist from cloud technology. For the purpose at hand, though, we’re going to define cloud gaming as gaming that mirrors the same way you currently play games… only you don’t need to download a game, buy a physical copy, or use a device (PC, console or phone). Instead, you just need a screen and access to reliable, high-speed internet connectivity. The trick to mass cloud gaming might just be in the proliferation of high-speed internet connections as a replacement for high-end gaming hardware. Until recently, this connectivity could be spotty and inconsistent at best, but this is changing with the widespread rollout of 5G.
Gaming is more than just big business -- it has a reach, importance and influence that belies its once niche status. Gaming has overtaken the film and music industries combined in terms of revenue, and has become an entertainment juggernaut -- a true cross-industry moneymaker. Gaming has also been acknowledged not just as a global cultural phenomenon but also as a major of engagement platform. After all, savvy politicians are making their way into the world of Among Us players streaming on Twitch, or hosting potential voters on their island in Animal Crossing.
We’re excited to announce that Varnish Cache is now available as an app on the DigitalOcean marketplace, the premier cloud platform for developers. The Varnish Cache instances are pre-configured and it takes just one click to deploy Varnish on to VMs or Kubernetes clusters, so you can be up and caching in no time at all!