Solving the Challenge of High-efficiency, Low-latency Gaming: A CDN Use Case

 

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1/16/23 12:15 AM
by Ian Vaughan

Changing of the guard: CDNs and gaming

Game downloads and updates have become behemoth in size (e.g., 200GB for Call of Duty: Modern Warfare) and continue to increase. Each technical improvement to the game itself leads to more bloat in the size, and the potential for slowing down the gaming experience overall. The slow pre-game download, installation and setup experience alone can take some of the shine off the fun.

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1/14/21 2:54 PM
by Alexandra Lehner

Mobile gaming and 5G

While people have used their mobile phones for gaming almost since the dawn of the mobile phone, the computing power, ubiquity and, most crucial of all, connectivity (availability, speeds, and latency) have grown exponentially to make the mobile phone a powerful anytime-anywhere gaming platform. Already accounting for almost half of the world’s 3 billion self-professed active gamers, some 1.5 billion players rely exclusively on their smartphones for access to gaming. Mobile gaming is the mainstream, is the fastest growing gaming sector and its popularity will only continue to grow as 5G networks roll out and revenue opportunities become clearer.

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12/8/20 3:24 PM
by Jonatan Lindgren

Auto-scaling memory usage to increase cache size in Varnish

 

During the recent release of Varnish Enterprise 6.0.6, a significant amount of attention focused on in-process TLS.

But that’s not the only game-changing addition to the Varnish Enterprise technology stack. We now want to talk about Memory Governor, and what it means for everyone using Varnish Enterprise for streaming, web acceleration and content delivery.

Or, for those of the TL;DR persuasion: Memory Governor enables significant increases in memory availability and cache size.

 

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5/5/20 5:42 PM
by Arianna Aondio

Varnish Software Blog

The Varnish blog is where our team writes about all things related to Varnish Cache and Varnish Software...or simply vents.

 

 
 

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